Electronic Game Developer Onboarding Process
Are you looking for help setting up a staff orientation process so that when your new Electronic Game Developer starts their role, they can learn about their responsibilities and your company as quickly as possible? Whether you’re keen to use buddy onboarding, want to automate your Technology onboarding experience or just need an onboarding checklist for your new Electronic Game Developer, you’re in the right place. We’ve put together a sample Electronic Game Developer onboarding checklist below and have created onboarding templates & resources to help.
Electronic Game Developer Onboarding Checklist
1. Introduction to company culture and values: The task involves providing an overview of the company’s culture, values, and mission to the new electronic game developer. This task is typically performed by the HR department or a designated company representative who can explain the company’s core principles and how they align with the game development industry.
2. Familiarization with company policies and procedures: The new game developer needs to be acquainted with the company’s policies and procedures, including those related to code of conduct, data security, intellectual property, and project management. This task is usually handled by the HR department or a designated team member responsible for onboarding.
3. Introduction to the development team: The new game developer should be introduced to their immediate team members, including fellow developers, designers, artists, and project managers. This task is typically performed by the team lead or project manager, who will facilitate introductions and provide an overview of each team member’s role and responsibilities.
4. Review of current projects and ongoing initiatives: The new game developer should be given an overview of the current projects and ongoing initiatives within the company. This task is usually performed by the project manager or a senior member of the development team who can provide insights into the scope, objectives, and timelines of each project.
5. Access to development tools and software: The new game developer needs to be provided with access to the necessary development tools, software, and licenses required for their role. This task is typically handled by the IT department or a designated technical support team member who can assist with setting up the developer’s workstation and ensuring they have the required software and licenses.
6. Training on company-specific development processes: The new game developer should receive training on the company’s specific development processes, such as version control systems, bug tracking tools, and project management methodologies. This task is usually performed by a senior developer or a designated team member who can provide hands-on training and guidance.
7. Introduction to the company’s game engine and development frameworks: The new game developer should be introduced to the company’s preferred game engine and development frameworks. This task is typically performed by a senior developer or a designated team member who can provide an overview of the engine’s features, best practices, and any specific development guidelines.
8. Review of existing game code and documentation: The new game developer should be given the opportunity to review existing game code and documentation to familiarize themselves with the company’s coding standards, architecture, and design patterns. This task is usually facilitated by a senior developer or a designated team member who can provide guidance and answer any questions.
9. Introduction to the QA and testing processes: The new game developer should be introduced to the company’s quality assurance and testing processes, including how to write and execute test cases, report bugs, and collaborate with the QA team. This task is typically performed by a QA lead or a designated team member responsible for testing.
10. Participation in team meetings and brainstorming sessions: The new game developer should be encouraged to actively participate in team meetings and brainstorming sessions to contribute their ideas, insights, and expertise. This task is facilitated by the team lead or project manager, who ensures the new developer is included in relevant meetings and provided with opportunities to share their thoughts.
11. Mentoring and buddy system: The new game developer should be assigned a mentor or buddy who can provide guidance, support, and answer any questions they may have during their initial period with the company. This task is typically coordinated by the HR department or a designated team member responsible for mentoring and onboarding support.
12. Performance evaluation and goal setting: The new game developer should undergo a performance evaluation and goal-setting session to establish clear expectations, objectives, and development plans. This task is typically performed by the HR department or a designated team member responsible for performance management.
13. Introduction to company benefits and perks: The new game developer should be provided with information about the company’s benefits and perks, such as health insurance, retirement plans, flexible work arrangements, and employee discounts. This task is typically handled by the HR department or a designated team member responsible for employee benefits.
14. Ongoing professional development opportunities: The new game developer should be informed about the company’s ongoing professional development opportunities, such as training programs, conferences, workshops, and certifications. This task is typically coordinated by the HR department or a designated team member responsible for learning and development.
15. Integration into the company’s social and recreational activities: The new game developer should be encouraged to participate in the company’s social and recreational activities, such as team-building events, game nights, and community service initiatives. This task is typically facilitated by the HR department or a designated team member responsible for employee engagement
Setting Up Your Employee Onboarding Process
From reading through the items in the example Electronic Game Developer checklist above, you’ll now have an idea of how you can apply best practices to getting your new Electronic Game Developer up to speed and working well in your Technology team. Scroll up to see the link to our onboarding templates & resources or get in touch to discuss getting help setting up your systems and processes in this area.